
3D Game Engine Design
A Practical Approach to Real-Time Computer Graphics
By: David Eberly
eText | 3 November 2006 | Edition Number 2
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ISBN: 9781040076163
ISBN-10: 1040076165
Published: 3rd November 2006
Format: ePUB
Language: English
Publisher: Taylor & Francis
Edition Number: 2
You Can Find This eBook In
Non-FictionArts & EntertainmentArt FormsNon-Graphic Art FormsDigital, Video & New Media ArtsComputing & I.T.Digital Lifestyle & Online World: Consumer & User GuidesComputer Games & Online Games Strategy GuidesComputer ScienceInformation Technology General IssueHistory of Art & Design StylesGraphical & Digital Media Applications
This product is categorised by
- Non-FictionArts & EntertainmentArt FormsNon-Graphic Art FormsDigital, Video & New Media Arts
- Non-FictionComputing & I.T.Digital Lifestyle & Online World: Consumer & User GuidesComputer Games & Online Games Strategy Guides
- Non-FictionComputing & I.T.Computer Science
- Non-FictionComputing & I.T.Information Technology General Issue
- Non-FictionArts & EntertainmentHistory of Art & Design Styles
- Non-FictionComputing & I.T.Graphical & Digital Media ApplicationsIllustration & Drawing Software
























