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Virtual Environments in Clinical Psychology and Neuroscience : Methods and Techniques in Advanced Patient-therapist Interaction - G. Riva

Virtual Environments in Clinical Psychology and Neuroscience

Methods and Techniques in Advanced Patient-therapist Interaction

By: G. Riva (Editor), B.K. Wiederhold (Editor), E. Molinari (Editor)

Hardcover

Published: 1st January 1998
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Virtual Reality (VR) offers the potential to develop human testing and training environments that allow for the precise control of complex stimulus presentations in which human cognitive and functional performance can be accurately assessed and rehabilitated. However, basic feasibility and human issues need to be addressed in order for this technology to be reasonably and efficiently applied in clinical psychology. The book, written in a scholarly style, will provide rationales for virtual reality's applicability in clinical psychology. We will review the relevant literature regarding theoretical and pragmatic issues for these applications, and provide a description of ongoing work developed world-wide. The topics directly involve critical issues for clinicians, designers and users, and will be discussed with scientific competence without neglecting clarity and empirical cases with suggestions for actual use. The book is divided in three main sections: VR in clinical psychology: opportunities and challenges, VR in treatment of phobias and VR in clinical assessment and therapy.

Preface
Introduction
Contributors
Technology and Human Issues in Virtual Reality
Virtual Reality: Past, Present and Futurep. 3
Basic Issues in the Use of Virtual Environments for Mental Health Applicationsp. 21
An Investigation into Factors influencing Immersion in Interactive Virtual Reality Environmentsp. 43
The Effects of Immersiveness on Physiologyp. 52
Virtual Reality in Clinical Psychology
Current Limitations into the Application of Virtual Reality to Mental Health Researchp. 63
Virtual Reality and Imaginative Techniques in Clinical Psychologyp. 67
Virtual Reality: A New Clinical Setting Labp. 73
Possibility of Virtual Reality for Mental Carep. 82
Virtual Environments Special Needs and Evaluative Methodsp. 91
From Toy to Tool: The Development of Immersive Virtual Reality Environments for Psychotherapy of Specific Phobiasp. 103
Virtual Reality Therapy: An Effective Treatment for Phobiasp. 112
Experiential Cognitive Therapy: A VR Based Approach for the Assessment and Treatment of Eating Disordersp. 120
A VR Based Therapy for the Treatment of Impotence and Premature Ejaculationp. 136
Virtual Reality for Palliative Medicinep. 140
Personal Stories within Virtual Environments: Creating three Experiences in Cancer Information Softwarep. 151
Current Uses of Virtual Reality for Children with Disabilitiesp. 161
Virtual Reality in Psychotherapy: The Mythseeker Softwarep. 170
The Potential Relevance of Attachment Theory in Assessing Relatedness with Virtual Humansp. 180
Virtual Reality in Neuroscience
Virtual Reality in Neuroscience: A Surveyp. 191
Gait and Parkinson's Disease: A Conceptual Model for an Augmented-Reality Based Therapeutic Devicep. 200
Virtual Reality in Paraplegia: A VR-Enhanced Orthopaedic Appliance for Walking and Rehabilitationp. 209
Uses of Virtual Reality in Clinical Training: Developing the Spatial Skills of Children with Mobility Impairmentsp. 219
Virtual Environments in Brain Damage Rehabilitation: A Rationale from Basic Neurosciencep. 233
VR Experience with Neurological Patients: Basic Cost/Benefit Issuesp. 243
Author Indexp. 249
Table of Contents provided by Blackwell. All Rights Reserved.

ISBN: 9789051994292
ISBN-10: 905199429X
Series: Studies in Health Technology and Informatics
Audience: Professional
Format: Hardcover
Language: English
Number Of Pages: 264
Published: 1st January 1998
Publisher: IOS Press
Country of Publication: US
Dimensions (cm): 23.4 x 15.6  x 1.5
Weight (kg): 0.55
Edition Number: 1