Matthew Mercer and Harris Sandler are best friends who have plum jobs as senior staffers to well-respected congressmen. But after a decade in Washington, idealism has faded to disillusionment, and they're bored. Then one of them finds out about the clandestine Zero Game. It starts out as good fun - a simple wager between friends. But when someone close to them ends up dead, Harris and Matthew realise the game is far more sinister than they ever imagined - and that they're about to be the game's next victims. On the run, they turn to the only person they can trust: a sixteen-year-old Senate page who can move around the Capitol undetected. As a ruthless killer creeps closer, this idealistic page no only holds the key to saving their lives, but is also determined to redeem them in the process.Come play the Zero Game - you can bet your life on it...
'This is non-stop, well researched action that does not insult the intelligence. The scenarios are credible, the tension excruciating and the ending slaps you in the face.' GuardianThis is non-stop, well researched action that does not insult the intelligence. The scenarios are credible, the tension excruciating and the ending slaps you in the face. - GuardianGets the blood pumping - The New York Times, on THE MILLIONAIRESGrisham had better beware, for there's a new kid on the block. In THE TENTH JUSTICE young Brad Meltzer - all of 26 - has formulated a thriller that fairly crackles, having pace, confidence and velocity-charged story-telling - The Irish TimesBreakneck . . . an action-packed read - Mail on Sunday on DEAD EVENMeltzer has earned the right to belly up to the bar with John Grisham, Scott Turow and David Baldacci - People Magazine
Number Of Pages: 480
Published: 14th October 2004
Country of Publication: GB
Dimensions (cm): 18.0 x 10.7 x 3.1
Weight (kg): 0.25
Edition Number: 1