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The Technology of Video and Audio Streaming - David Austerberry

The Technology of Video and Audio Streaming

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* Learn the end-to-end process, starting with capture from a video or audio source through to the consumer's media player
* A quick-start quide to streaming media technologies
* How to monetize content and protect revenue with digital rights management
For broadcasters, web developers, project managers implementing streaming media systems, David Austerberry shows how to deploy the technology on your site, from video and audio capture through to the consumer's media player.
The book first deals with Internet basics and gives a thorough coverage of telecommunications networks and the last mile to the home. Video and audio formats are covered, as well as compression standards including Windows Media and MPEG-4. The book then guides you through the streaming process, showing in-depth how to encode audio and video. The deployment of media servers, live webcasting and how the stream is displayed by the consumer's media player are also covered.
A final section on associated technologies illustrates how you can protect your revenue sources with digital rights management, looks at content delivery networks and provides examples of successful streaming applications.
The supporting website, www.davidausterberry.com/streaming.html, offers updated links to sources of information, manufacturers and suppliers.
David Austerberry is co-owner of the new media communications consultancy, Informed Sauce. He has worked with streaming media since the late nineties. Before that, he has been product manager for a number of broadcast equipment manufacturers, and formerly had many years with a leading broadcaster.
* Learn the end-to-end process, starting with capture from a video or audio source through to the consumer's media player
* A quick-start guide to streaming media technologies
* Fully updated and revised to include a new chapter on streaming to wireless devices and up-to-date technology information for all streaming companies and products
* How to monetize content and protect revenue with digital rights management

"We can recommend the second edition of this book to all broadcasters involved in webcasting and on-line services production, publishing and distribution." - EBU Technical Review

Prefacep. ix
Acknowledgmentsp. xi
Basicsp. 1
Introductionp. 3
500 years of print developmentp. 3
100 years of the moving imagep. 4
The Web meets televisionp. 5
Convergencep. 7
What is streaming?p. 7
Applicationsp. 9
How this book is organizedp. 10
Summaryp. 10
IP networks and telecommunicationsp. 13
Introductionp. 13
Network layersp. 14
Telecommunicationsp. 25
The local loopp. 30
Summaryp. 38
The World Wide Webp. 40
Introductionp. 40
WWWp. 42
Web graphicsp. 44
Proprietary toolsp. 48
Web serversp. 48
Summaryp. 51
Video formatsp. 52
Introductionp. 52
Scanningp. 53
Color space conversionp. 56
Digital component codingp. 61
Videotape formatsp. 65
Time codep. 72
Interconnection standardsp. 74
High definitionp. 76
Summaryp. 77
Video compressionp. 78
Introductionp. 78
Compression basicsp. 79
Compression algorithmsp. 80
Discrete cosine transformp. 84
Compression codecsp. 87
MPEG compressionp. 89
Proprietary architecturesp. 98
Summaryp. 101
Audio compressionp. 102
Introductionp. 102
Analog compressionp. 103
Digital audiop. 104
The ear and psychoacousticsp. 110
The human voicep. 112
Lossy compressionp. 114
Codecsp. 117
Codec standardsp. 118
Proprietary codecsp. 127
Open-source codecsp. 128
Summaryp. 129
Streamingp. 131
Introduction to streaming mediap. 133
Introductionp. 133
What are the applications of streaming?p. 134
The streaming architecturep. 138
Bandwidth, bits, and bytesp. 147
Proprietary codec architecturesp. 149
Summaryp. 152
Video encodingp. 154
Introductionp. 154
Video capturep. 159
Compressionp. 167
Encoding enhancementsp. 170
Encoding productsp. 173
Limits on file sizesp. 175
Summaryp. 177
Audio encodingp. 179
Introductionp. 179
Audio formatsp. 181
Capturep. 184
Encodingp. 186
File formatsp. 189
Summaryp. 192
Preprocessingp. 193
Introductionp. 193
Video processingp. 193
Audiop. 200
Summaryp. 207
Stream servingp. 209
Introductionp. 209
Streamingp. 211
Webcastingp. 218
On-demand servingp. 222
Inserting advertisementsp. 222
Playlistsp. 224
Logging and statisticsp. 225
Proprietary server architecturesp. 227
Server deploymentp. 229
Summaryp. 232
Live webcastingp. 233
Introductionp. 233
Planning a webcastp. 233
Video capturep. 237
Graphicsp. 238
Audio capturep. 238
Encodingp. 241
Summaryp. 243
Media playersp. 244
Introductionp. 244
Portals, players, and plug-insp. 245
Digital Rights Managementp. 256
Summaryp. 257
Associated Technologies and Applicationsp. 259
Rights managementp. 261
Introductionp. 261
The value chainp. 264
Digital Rights Managementp. 265
The rights management partiesp. 270
System integrationp. 274
Encryptionp. 276
Watermarkingp. 277
Securityp. 279
XrMLp. 280
Examples of DRM productsp. 282
MPEG-4p. 286
Summaryp. 287
Content distributionp. 289
Introductionp. 289
Content delivery networksp. 291
Corporate intranetsp. 300
Improving the QoSp. 304
Satellite deliveryp. 306
Summaryp. 307
Applications for streaming mediap. 309
Introductionp. 309
Summaryp. 322
Glossaryp. 327
Abbreviationsp. 331
Indexp. 335
Table of Contents provided by Ingram. All Rights Reserved.

ISBN: 9780240805801
ISBN-10: 0240805801
Audience: Professional
Format: Paperback
Language: English
Number Of Pages: 356
Published: 13th October 2004
Country of Publication: GB
Dimensions (cm): 23.0 x 19.0  x 2.0
Weight (kg): 0.8
Edition Number: 2
Edition Type: New edition