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Newsgames : Journalism at Play - Prof. Ian Bogost

Paperback

Published: 14th September 2012
For Ages: 18+ years old
Ships: 7 to 10 business days
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Journalism has embraced digital media in its struggle to survive. But most online journalism just translates existing practices to the Web: stories are written and edited as they are for print; video and audio features are produced as they would be for television and radio. The authors of Newsgames propose a new way of doing good journalism: videogames. Videogames are native to computers rather than a digitized form of prior media. Games simulate how things work by constructing interactive models; journalism as game involves more than just revisiting old forms of news production. Wired magazine's game Cutthroat Capitalism, for example, explains the economics of Somali piracy by putting the player in command of a pirate ship, offering choices for hostage negotiation strategies. Videogames do not offer a panacea for the ills of contemporary news organizations. But if the industry embraces them as a viable method of doing journalism--not just an occasional treat for online readers--newsgames can make a valuable contribution.

In their well-researched and intriguing new book Newsgames: Journalism at Play, Ian Bogost, Simon Ferrari and Bobby Schweizer examine the practice of fusing gaming with journalism. It's not a new idea. From before personal computers, with games like 'Diplomacy' and 'Risk' to early computer games, such as 'Balance of Power' and 'Hidden Agenda,' front-page reality and game-room fantasy have meshed well. Newsgames suggests this link should get stronger by purposefully employing gaming to convey news of the day. And it sets down a challenge, not to gamers, but to journalists.

-Forbes.com Technology, "Techno-tainers" blog
Newsgames pushes the profession to think differently about how current events can be turned into systems of scenarios and variables, instead of mere stories.

-Alyssa Abkowitz, Columbia Journalism Review * Reviews *
In their well-researched and intriguing new book Newsgames: Journalism at Play, Ian Bogost, Simon Ferrari and Bobby Schweizer examine the practice of fusing gaming with journalism. It's not a new idea. From before personal computers, with games like 'Diplomacy' and 'Risk' to early computer games, such as 'Balance of Power' and 'Hidden Agenda,' front-page reality and game-room fantasy have meshed well. Newsgames suggests this link should get stronger by purposefully employing gaming to convey news of the day. And it sets down a challenge, not to gamers, but to journalists.

-Forbes.com Technology, "Techno-tainers" blog * Reviews *

ISBN: 9780262518079
ISBN-10: 0262518074
Series: The MIT Press
Audience: Tertiary; University or College
For Ages: 18+ years old
Format: Paperback
Language: English
Number Of Pages: 248
Published: 14th September 2012
Publisher: MIT Press Ltd
Country of Publication: US
Dimensions (cm): 23.1 x 16.0  x 1.7
Weight (kg): 0.33