This exciting addition to the McGraw-Hill Series in Computer Science focuses on the concepts and techniques that contribute to the rapidly changing field of machine learning--including probability and statistics, artificial intelligence, and neural networks--unifying them all in a logical and coherent manner. Machine Learning serves as a useful reference tool for software developers and researchers, as well as an outstanding text for college students.
Judge: A Case-Based Reasoning System.- Changing Language While Learning Recursive Descriptions from Examples.- Learning by Disjunctive Spanning.- Transfer of Knowledge between Teaching and Learning Systems.- Some Approaches to Knowledge Acquisition.- Analogical Learning with Multiple Models.- The World Modelers Project: Objectives and Simulator Architecture.- The Acquisition of Procedural Knowledge through Inductive Learning.- Learning Static Evaluation Functions by Linear Regression.- Plan Invention and Plan Transformation.- A Brief Overview of Explanatory Schema Acquisition.- The EG Project: Recent Progress.- Learning Causal Relations.- Functional Properties and Concept Formation.- Explanation-Based Learning in Logic Circuit Design.- A Proposed Method of Conceptual Clustering for Structured and Decomposable Objects.- Exploiting Functional Vocabularies to Learn Structural Descriptions.- Combining Numeric and Symbolic Learning Techniques.- Learning by Understanding Analogies.- Analogical Reasoning in the Context of Acquiring Problem Solving Expertise.- Planning and Learning in a Design Domain: The Problems Plan Interactions.- Inference of Incorrect Operators.- A Conceptual Framework for Concept Identification.- Neural Modeling as One Approach to Machine Learning.- Steps Toward Building a Dynamic Memory.- Learning by Composition.- Knowledge Acquisition: Investigations and General Principles.- Purpose-Directed Analogy: A Summary of Current Research.- Development of a Framework for Contextual Concept Learning.- On Safely Ignoring Hypotheses.- A Model of Acquiring Problem Solving Expertise.- Another Learning Problem: Symbolic Process Prediction.- Learning at LRI Orsay.- Coper: A Methodology for Learning Invariant Functional Descriptions.- Using Experience as a Guide for Problem Solving.- Heuristics as Invariants and its Application to Learning.- Components of Learning in a Reactive Environment.- The Development of Structures through Interaction.- Complex Learning Environments: Hierarchies and the use of Explanation.- Prediction and Control in an Active Environment.- Better Information Retrieval through Linguistic Sophistication.- Machine Learning Research in the Artificial Intelligence Laboratory at Illinois.- Overview of the Prodigy Learning Apprentice.- A Learning Apprentice System for VLSI Design.- Generalizing Explanations of Narratives into Schemata.- Why Are Design Derivations Hard to Replay?.- An Architecture for Experiential Learning.- Knowledge Extraction through Learning from Examples.- Learning Concepts with a Prototype-Based Model for Concept Representation.- Recent Progress on the Mathematician's Apprentice Project.- Acquiring Domain Knowledge from Fragments of Advice.- Calm: Contestation for Argumentative Learning Machine.- Directed Experimentation for Theory Revision and Conceptual Knowledge Acquisition.- Goal-Free Learning by Analogy.- A Scientific Approach to Practical Induction.- Exploring Shifts of Representation.- Current Research on Learning in Soar.- Learning Concepts in a Complex Robot World.- Learning Evaluation Functions.- Learning from Data with Errors.- Explanation-Based Manipulator Learning.- Learning Classical Physics.- Views and Causality in Discovery: Modelling Human Induction.- Learning Control Information.- An Investigation of the Nature of Mathematical Discovery.- Learning How to Reach a Goal: A Strategy for the Multiple Classes Classification Problem.- Conceptual Clustering Of Structured Objects.- Learning in Intractable Domains.- On Compiling Explainable Models of a Design Domain.- What Can Be Learned?.- Learning Heuristic Rules from Deep Reasoning.- Learning a Domain Theory by Completing Explanations.- Learning Implementation Rules with Operating-Conditions Depending on Internal Structures in VLSI Design.- Overview of the Odysseus Learning Apprentice.- Learning from Exceptions in Databases.- Learning Apprentice Systems Research at Schlumberger.- Language Acquisition: Learning Phrases in Context.- References.
Series: Kluwer International Series in Engineering and Computer Science
Number Of Pages: 429
Published: April 1986
Publisher: Kluwer Academic Publishers
Country of Publication: US
Dimensions (cm): 26.04 x 17.78
Weight (kg): 0.98