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Lego Mindstorms Nxt 2.0 : The King's Treasure - Christopher Smith

Lego Mindstorms Nxt 2.0

The King's Treasure


Published: 1st November 2009
Ships: 15 business days
15 business days
if ordered within

Follow the adventures of Evan and his archaeologist uncle as they explore for treasure from an ancient kingdom. Help them succeed by building a series of five robots using LEGO’s popular MINDSTORMS NXT 2.0 robotics kit. Without your robots, Evan and his uncle are doomed to failure and in grave danger. Your robots are the key to their success in unlocking the secret of The King’s Treasure!

In this sequel to the immensely popular book, LEGO MINDSTORMS NXT: The Mayan Adventure, you get both an engaging story and a personal tutorial on robotics programming. You’ll learn about the motors and sensors in your NXT 2.0 kit. You’ll learn to constructively brainstorm solutions to problems. And you’ll follow clear, photo-illustrated instructions that help you build, test, and operate a series of five robots corresponding to the five challenges Evan and his uncle must overcome in their search for lost treasure.

  • Provides an excellent series of parent/child projects
  • Builds creative and problem-solving skills
  • Lays a foundation for success and fun with LEGO MINDSTORMS NXT 2.0

Please note: the print version of this title is black & white; the eBook is full color.

What you’ll learn
  • Build working robots using the LEGO MINDSTORMS NXT 2.0 kit
  • Constructively brainstorm solutions to challenging problems
  • Troubleshoot when your robots do not work as you expect
  • Design with a repeatable method, not randomly
  • Document your designs using the Design Journal Worksheet
  • Program your robots using the NXT-G graphical programming language
Who this book is for

LEGO MINDSTORMS NXT 2.0: The King’s Treasure is written for children ages 10 and up who want to learn to design, build, and operate robots using LEGO’s immensely popular MINDSTORMS NXT 2.0 robotics kit. The book leads readers through a series of five projects centered on an engaging story line. It can be read by kids alone, or it can provide the spark for a wonderful series of parent/child activities. Teachers and FIRST LEGO League leaders can use the book teach NXT 2.0 programming, and will find complete instructions for building five sample robots and creating five programs.

About the Author

James Floyd Kelly is a professional writer from Atlanta, Georgia. He has written numerous books on multiple subjects, including LEGO robotics, open source software, and building your own CNC machine as well as a 3D printer. He is the editor-in-chief of the number one MINDSTORMS NXT blog, The NXT Step (TheNXTStep.com), where he is joined by fellow NXT experts who share their knowledge and designs with other robot fans around the world.

About the Authorp. ix
About the CAD Reviewerp. x
About the Technical Reviewerp. xi
Acknowledgmentsp. xii
Introductionp. xiii
Turns and Tricksp. 1
Day 1: King Ixtua's Treasure Repository, 2:13 p.m.p. 1
The Maze Challengep. 4
Evan's Solutionp. 6
Mazerunner-Planning and Designp. 9
The MazeRunnerp. 9
The Robot Descriptionp. 11
The Task Listp. 12
Limitations/Constraintsp. 13
Mindstormp. 15
Sketchesp. 17
MazeBot-Build Itp. 19
Never Be Afraid to Experimentp. 20
Step by Step CAD Instructions-MazeBotp. 21
MazeRunner-Program Itp. 41
Some Experience Requiredp. 41
Into the Mazep. 46
Out of the Tunnelp. 55
Left Turn and Right Turn Calculationsp. 58
Simulating the Challengep. 59
Swing and Switch-p. 61
Day 4: King Ixtua Treasure Repository, 9:14 a.m.p. 61
Don't Look Downp. 62
The Monkey's Swing Challengep. 63
Evan's Solutionp. 64
RopeSwinger-Design and Planningp. 65
Getting Startedp. 65
The Robot Descriptionp. 65
The Task Listp. 66
Limitations and Constraintsp. 68
Mindstormp. 68
Sketchesp. 70
RopeSwinger-Build Itp. 73
Never Be Afraid to Experimentp. 74
Step by Step CAD Instructions-RopeSwingerp. 75
RopeSwinger-Program Itp. 113
Swing Swingp. 113
Pulling the Leverp. 117
Hook and Pullp. 125
Day 5: King Ixtua's Treasure Repository, 8:39 a.m.p. 125
Watch Your Stepp. 126
Tricky Tupaxup. 127
The Four Warriorsp. 128
Hooks and Doorsp. 129
Evan's Solutionp. 131
RingTosser-Design and Planningp. 133
The RingTosserp. 133
The Robot Descriptionp. 133
The Task Listp. 134
Limitations and Constraintsp. 136
Mindstormp. 136
Sketchesp. 138
RingTosser-Build Itp. 141
Step by Step CAD Instructions - RingTosserp. 143
RingTosser-Program Itp. 179
It Starts with Rollingp. 179
Building the Challenge Areap. 187
Rock and Rollp. 201
Day 6: King Ixtua Treasure Repository, 9:27 a.m.p. 201
The Story Wallp. 202
An Uphill Battlep. 202
The Ramp of the Warriorsp. 203
The Ramp Roomp. 205
Evan's Solutionp. 206
RampRider-Design and Planningp. 207
The RampRiderp. 207
The Robot Descriptionp. 207
The Task Listp. 209
Limitations and Constraintsp. 210
Windstormp. 210
Sketchesp. 212
RampRider-Build Itp. 213
Step by Step CAD Instructions - RampRiderp. 217
RampRider-Program Itp. 235
Multiple Statuesp. 235
The Ramp Challenge Setupp. 244
Grab and Releasep. 247
Day 7: King Ixtua's Treasure Repository, 8:41 a.m.p. 247
Tupaxu's Storyp. 248
The King's Thronep. 250
Evan's Solutionp. 251
ZipUner-Design and Planningp. 253
The ZipLinerp. 253
The Robot Descriptionp. 253
The Task Listp. 254
Limitations and Constraintsp. 256
Mindstormp. 256
Sketchesp. 258
ZipLiner-Build Itp. 261
Step by Step CAD Instructions-ZipLinerp. 263
ZipLiner-Program Itp. 291
Hold On!p. 291
The Zip Line Challenge Setupp. 295
Treasure and Discoveryp. 303
Day 8: King Ixtua Treasure Repository, 7:02 a.m.p. 303
Qau's Challengep. 304
The King's Legacyp. 304
Qau's Teacherp. 305
Design Journalp. 307
Indexp. 317
Table of Contents provided by Ingram. All Rights Reserved.

ISBN: 9781430224914
ISBN-10: 1430224916
Series: Technology in Action
Audience: General
Format: Paperback
Language: English
Number Of Pages: 300
Published: 1st November 2009
Publisher: Springer-Verlag Berlin and Heidelberg Gmbh & Co. Kg
Country of Publication: US
Dimensions (cm): 23.37 x 19.41  x 2.13
Weight (kg): 0.6