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Learning Zone of One's Own : Sharing Representations and Flow in Collaborative Learning Environments :  Sharing Representations and Flow in Collaborative Learning Environments - Mario Tokoro

Learning Zone of One's Own : Sharing Representations and Flow in Collaborative Learning Environments

Sharing Representations and Flow in Collaborative Learning Environments

By: Mario Tokoro (Editor), L Steels (Editor)

Hardcover

Published: April 2004
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The book consists of three parts. The first part, entitled "Play and Grounding" looks at play as a context likely to reveal the essence of grounding. Grounding is the embodiment of understanding things/actions in relation to and/or integrated with their environments. The second part, entitled "Optimal Experience and Emotion" shows the close association between grounding and emotion. The third part, entitled "Pedagogy and Technology" elaborates new technologies, such as the computer and internet, and concepts and pedagogical methodologies supported by such technologies. The contributions in this volume demonstrate the great potential for the further development. First, we are now more confident that emotion is indispensable for human learning, and that learning requires grounding. Emotion accompanies play activities and play activities accompany emotion. This relation provides a rich context for grounding. The notion of optimal experience, or flow, seems an important factor for grounding, and it is suggested that optimal experience occurs when the emotion and neuro systems come into harmony. Moreover, the reports and proposals made here on pedagogy and tools assure us of the feasibility of learning environments that are safe, effective, and innovative. Technologies, if appropriately applied, should greatly benefit learning in both classroom and home.

Preface
Introduction
Grounding, emotion and learningp. 3
Constructing knowledge and transforming the worldp. 15
How infants learn how to meanp. 37
Pretend play as learning : case studies from the homep. 71
A feeling of well-being in learning and teachingp. 97
On the design of a musical flow machinep. 111
The architecture of flowp. 135
Tools for embodied teaching : Celestin Freinet and the learner-centered classroomp. 153
Playing and learning in digitally-augmented physical worldsp. 171
Learning together through collaborative portal sitesp. 193
Collaborative mind toolsp. 221
Playgrounds for a new mathematicsp. 237
ToonTalk - powerful building blocks for computer-based learning environmentsp. 253
Table of Contents provided by Blackwell. All Rights Reserved.

ISBN: 9781586034108
ISBN-10: 1586034103
Audience: Professional
Format: Hardcover
Language: English
Number Of Pages: 288
Published: April 2004
Publisher: IOS Press
Country of Publication: US
Dimensions (cm): 15.6 x 23.4  x 1.7
Weight (kg): 0.58