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Learning Computer Graphics : From 3D Models to Animated Movies on Your PC - Shalini Govil-Pai

Learning Computer Graphics

From 3D Models to Animated Movies on Your PC

Book with Other Items

Published: 14th December 1998
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The focus of this book is to introduce a beginner to the basics of computer graphics. The authors' approach is to provide an introduction to the four main concepts: modeling, rendering, animation, and image manipulation and to provide a 'learning-by-doing' environment comprising plenty of hands-on exercises and software. The graphics library provided with the book will help to simplify the programming required of readers whilst providing a robust platform for experimentation. Exercises at the end of each chapter illustrate the principles covered.

Preface
About the Authors
Introductionp. 1
Modelingp. 11
Animationp. 51
Renderingp. 81
Postproductionp. 107
The Futurep. 131
Appendix Ap. 135
Appendix Bp. 139
Appendix Cp. 145
Bibliographyp. 147
Indexp. 149
Table of Contents provided by Blackwell. All Rights Reserved.

ISBN: 9780387948980
ISBN-10: 0387948988
Audience: Tertiary; University or College
Format: Book with Other Items
Language: English
Number Of Pages: 152
Published: 14th December 1998
Publisher: Springer-Verlag New York Inc.
Country of Publication: US
Dimensions (cm): 25.4 x 17.8  x 1.27
Weight (kg): 0.34