The focus of this book is to introduce a beginner to the basics of computer graphics. The authors' approach is to provide an introduction to the four main concepts: modeling, rendering, animation, and image manipulation and to provide a 'learning-by-doing' environment comprising plenty of hands-on exercises and software. The graphics library provided with the book will help to simplify the programming required of readers whilst providing a robust platform for experimentation. Exercises at the end of each chapter illustrate the principles covered.
|About the Authors|
|The Future||p. 131|
|Appendix A||p. 135|
|Appendix B||p. 139|
|Appendix C||p. 145|
|Table of Contents provided by Blackwell. All Rights Reserved.|
Audience: Tertiary; University or College
Format: Book with Other Items
Number Of Pages: 152
Published: 14th December 1998
Publisher: Springer-Verlag New York Inc.
Country of Publication: US
Dimensions (cm): 25.4 x 17.8 x 1.27
Weight (kg): 0.34