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How to Be a Great GM : Running Role Playing Games with Excellence - Daniel Stevenson

How to Be a Great GM

Running Role Playing Games with Excellence

Paperback Published: 7th November 2011
ISBN: 9781466473423
Number Of Pages: 110

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This book is a How-to on running great Role Playing games. This is not the fool's guide. It is a text for making genuinely interested GMs into great GMs. The material can be implemented a chapter at a time to help a GM enhance an ongoing gaming experience without starting over. The book includes chapters on various aspects of running a Role Playing game such as Non-Player characters, props, prepping for a session, The illusion of Choice, and delivery. A bonus chapter addresses the issue of God and gaming. This long standing issue is discussed in a way that should be interesting to anyone who has ever encountered this debate. Persons who purchase the book may register on Newheightsfellowshipchurch.org to receive a free bonus short story which stems from Pastor Dan's longstanding D&D(TM) camaign and updates (optional) about new books and materials.

ISBN: 9781466473423
ISBN-10: 1466473428
Audience: General
Format: Paperback
Language: English
Number Of Pages: 110
Published: 7th November 2011
Publisher: CreateSpace
Country of Publication: US
Dimensions (cm): 20.32 x 12.7  x 0.71
Weight (kg): 0.13

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