This book aims to provide a valuable source, which focuses on interdisciplinary methods and affiliate research in the area of Geometric Modeling and Graphics. It aims to provide the user community with a variety of Geometric Modeling techniques, applications, systems and tools necessary for various real life problems in areas such as Designing objects, Medical Visualization, Scientific Data Visualization, Archaeology, Toon Rendering, Virtual Reality, Body Simulation, etc. It also aims to collect and disseminate information from various disciplines including Curve and Surface Fitting, Geometric Algorithms, Scientific Visualization, Shape Abstraction and Modeling, Intelligent CAD Systems, Computational Geometry, Solid Modeling, Shape Analysis and Description, Medical and Industrial Applications. The major goal of this book is to stimulate views and provide a source where researchers and practitioners can find the latest developments in the field of Geometric Modeling and related practical issues. The book is useful for researchers, practicing engineers, computer scientists, and many others who seek state of the art techniques, applications, systems and tools for Geometric Modeling and Graphics. The book will be a useful source of ideas and techniques for those who seek further research and practice in the development and applications of Computer Aided Geometric Modeling. The introduction to various techniques and applications, together with the developed systems and tools, may serve to stimulate the interest of undergraduate senior students as well as graduate students in the areas of Computer Science, Engineering, and Mathematics. The book consists of twenty-two well documented chapters distributed in three sections of Geometric Modeling Techniques, Applications, Systems and Tools.