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Designing Sound : The MIT Press - Andy Farnell

Designing Sound

The MIT Press

Hardcover Published: 20th August 2010
ISBN: 9780262014410
Number Of Pages: 688
For Ages: 18+ years old

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"Designing Sound" teaches students and professional sound designers to understand and create sound effects starting from nothing. Its thesis is that any sound can be generated from first principles, guided by analysis and synthesis. The text takes a practitioner's perspective, exploring the basic principles of making ordinary, everyday sounds using an easily accessed free software. Readers use the Pure Data (Pd) language to construct "sound objects, " which are more flexible and useful than recordings. Sound is considered as a process, rather than as data--an approach sometimes known as "procedural audio." Procedural sound is a living sound effect that can run as computer code and be changed in real time according to unpredictable events. Applications include video games, film, animation, and media in which sound is part of an interactive process. The book takes a practical, systematic approach to the subject, teaching by example and providing background information that offers a firm theoretical context for its pragmatic stance. Many of the examples follow a pattern, beginning with a discussion of the nature and physics of a sound, proceeding through the development of models and the implementation of examples, to the final step of producing a Pure Data program for the desired sound. Different synthesis methods are discussed, analyzed, and refined throughout. After mastering the techniques presented in "Designing Sound, " students will be able to build their own sound objects for use in interactive applications and other projects.

"A monumental work. This surely has the potential of becoming the sound designer's bible!" Kees van den Doel, Scientific Computing Laboratory, University of British Columbia "An excellent, practical introduction to sound synthesis methods. The most useful resource on Pure Data that I've come across. Essential reading for anyone wanting to learn how to create sounds." Karen Collins, Canada Research Chair in Interactive Audio, University of Waterloo "Andy Farnell's Designing Sound is a fantastic and incredibly inspiring book. With hundreds of fully working sound models, this 'living document' helps students to learn with both their eyes and their ears, and to explore what they are learning on their own computer. Perfectly balanced between theory and practice, the book will help students and professionals alike to develop and refine the skills and understanding that they require to synthesize the worlds of sounds around them and the sounds in the imagined worlds of advertising, TV, film, computer games, and their own original audio art. A great textbook, a great workbook, a great way to actually learn how to design sounds -- I can't wait to use Designing Sound in my classes." Richard Boulanger, Professor of Electronic Production and Design, Berklee College of Music "Putting the creativity of every single sonic nuance in the hands of the sound designer -- and the listener -- is the gift that Farnell brings through his book Designing Sound. What an empowering experience!" David Sonnenschein, Director, Musician, and Author of Sound Design: The Expressive Power of Music, Voice and Sound Effects in Cinema

Acknowledgementsp. xxiii
Introductionp. 1
Theory
Theory Introductionp. 7
Physical Soundp. 9
Oscillationsp. 39
Acousticsp. 55
Psychoacousticsp. 77
Digital Signalsp. 119
Tools
Tools Introductionp. 147
Starting with Pure Datap. 149
Using Pure Datap. 165
Pure Data Audiop. 185
Abstractionp. 193
Shaping Soundp. 205
Pure Data Essentialsp. 219
Technique
Technique Introductionp. 239
Strategic Productionp. 243
Technique 1ù Summationp. 267
Technique 2ù Tablesp. 277
Technique 3ù Nonlinear Functionsp. 283
Technique 4ù Modulationp. 291
Technique 5ù Grainsp. 305
Game Audiop. 315
Practicals
Practicals Introductionp. 329
Practical Seriesù ArtificialSoundsp. 331
Practical Seriesù Idiophonicsp. 365
Practical Seriesù Naturep. 407
Practical Seriesù Machinesp. 483
Practical Seriesù Lifeformsp. 545
Practical Seriesù Mayhemp. 591
Practical Seriesù Science-Fictionp. 627
Cover Image Sourcesp. 647
Indexp. 649
Table of Contents provided by Publisher. All Rights Reserved.

ISBN: 9780262014410
ISBN-10: 0262014416
Series: The MIT Press
Audience: Tertiary; University or College
For Ages: 18+ years old
Format: Hardcover
Language: English
Number Of Pages: 688
Published: 20th August 2010
Publisher: MIT Press Ltd
Country of Publication: US
Dimensions (cm): 23.6 x 17.8  x 3.0
Weight (kg): 1.13