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Computer Graphics with Java : Grassroots - Glenn Rowe

Computer Graphics with Java



Published: December 2001
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This is an introduction to writing 2D and 3D graphics programs using Java and Java 3D. Comprehensive coverage is given of the graphics capabilities of Java, without assuming any prior knowledge of graphics. Readers should be familiar with the basics of Java programming and secondary school mathematics. Numerous code examples are given.

Two-dimensional graphicsp. 1
Two-dimensional transformationsp. 38
The Java 2d packagesp. 73
Three-dimensional graphics: projections and transformationsp. 114
Java 3D - the basicsp. 128
Creating geometry in Java 3Dp. 154
Surface rendering and lightingp. 208
Interaction and animationp. 254
Indexp. 329
Table of Contents provided by Blackwell. All Rights Reserved.

ISBN: 9780333920978
ISBN-10: 033392097X
Series: Grassroots
Audience: Tertiary; University or College
Format: Paperback
Language: English
Number Of Pages: 335
Published: December 2001
Country of Publication: GB
Dimensions (cm): 25.0 x 19.0  x 2.1
Weight (kg): 0.66
Edition Number: 1