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Composing Interactive Music : Techniques and Ideas Using Max - Todd Winkler

Composing Interactive Music

Techniques and Ideas Using Max

Paperback

Published: 1st March 2001
For Ages: 18+ years old
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Interactive music refers to a composition or improvisation in which software interprets live performances to produce music generated or modified by computers. In "Composing Interactive Music," Todd Winkler presents both the technical and aesthetic possibilities of this increasingly popular area of computer music. His own numerous compositions have been the laboratory for the research and development that resulted in this book. The author's examples use a graphical programming language called Max. Each example in the text is accompanied by a picture of how it appears on the computer screen. The same examples are included as software on the accompanying CD-ROM, playable on a Macintosh computer with a MIDI keyboard. Although the book is aimed at those interested in writing music and software using Max, the casual reader can learn the basic concepts of interactive composition by just reading the text, without running any software. The book concludes with a discussion of recent multimedia work incorporating projected images and video playback with sound for concert performances and art installations.

"Beyond a clear and thorough introduction to Max programming, Todd Winkler's Composing Interactive Music presents and explains a comprehensive theoretical framework encompassing the major issues in the field." - Robert Rowe, Music Technology Program, New York University; "For users of the programming environment Max wishing to explore its full potential as an interactive music and multimedia tool, Todd Winkler's Composing Interactive Music is an indispensable guide. More important, Winkler's contribution to the interactive computer field shows both practical and conceptual originality." - Cort Lippe, Director, The Hiller Computer Music Studios, State University of New York at Buffalo"

Prefacep. 9
Introduction, History, and Theoryp. 1
Introduction and Backgroundp. 3
Interaction: Defining Relationships Between Computers and Performersp. 21
Programming Foundationp. 39
Graphic Programming with Maxp. 41
Program Structure and Designp. 71
Interface Designp. 109
Core Componentsp. 133
The Computer as Listener: Analyzing and Storing Performance Datap. 135
Composer Objectsp. 173
Advanced Techniques and Conceptsp. 219
Sound Designp. 221
Score Objects: Compositional Strategies, Structures, and Timing Mechanismsp. 259
Interactive Multimedia and New Controllersp. 295
Master List of Examplesp. 324
Referencesp. 335
Indexp. 343
Table of Contents provided by Blackwell. All Rights Reserved.

ISBN: 9780262731393
ISBN-10: 0262731398
Series: Composing Interactive Music
Audience: General
For Ages: 18+ years old
Format: Paperback
Language: English
Number Of Pages: 368
Published: 1st March 2001
Publisher: MIT Press Ltd
Country of Publication: US
Dimensions (cm): 25.5 x 17.3  x 1.9
Weight (kg): 0.65