The cornerstone of GRAPHIX, our new graphic novel imprint, BONE is the incredible comic book saga of an unlikely hero who must save an idyllic valley from the forces of evil.
In THE GREAT COW RACE, volume 2 of this 9-book epic, Fone Bone and his cousins plan to return home after visiting the village of Barrelhaven with Thorn and Gran'ma Ben. But Phoney risks everything on one last get-rich-quick scheme for the town's annual Great Cow Race. As usual, Phoney's plans go disastrously awry, and Boneville seems further away than ever. Meanwhile, ominous signs indicate that a war is brewing, and Fone finds himself helping his friends defend their valley from a formidable enemy.
SLJGr 4 UpThe strange-looking Bone cousins visit Barrelhaven with their friends Thorn and Gran'ma Ben. Phoney Bone, who usually causes trouble, does so again in these six chapters. He tries to swindle the villagers by fixing the annual Great Cow Race. While the race is underway, Fone Bone, who has wandered off to the woods, is chased by two giant rat creatures that have been after the Bones since their arrival in the valley, but they don't know why. Gran'ma Ben knows something, though, and makes ominous references to a past war with the rat creatures and a treaty that is being tested. In addition to the comic elements, there are the usual fantasy elements of the fight between good and evil. Exciting and fun, the full-color art moves the story along at a rapid pace. The vocabulary is not difficult and the illustrations are clear. On one level, the book will appeal to fourth or fifth graders. However, it has a darker side that will appeal to teens. The writing flows gracefully, especially for a graphic novel. This book will be well received in both public and school libraries.Ronnie Gordon, Brooklyn Public Library, NY"
For Ages: 8+ years old
For Grades: 4 - 6
Number Of Pages: 132
Published: 1st August 2005
Country of Publication: US
Dimensions (cm): 22.86 x 15.88 x 1.91
Weight (kg): 0.5