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Beginning XNA 2.0 Game Programming : From Novice to Professional - Alexandre Santos Lobao

Beginning XNA 2.0 Game Programming

From Novice to Professional

Paperback Published: 1st April 2008
ISBN: 9781590599242
Number Of Pages: 456

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XNA makes it simple to create your own games, which will run on a PC and Xbox 360 console. Even if you don't know how to program at all, Beginning XNA Game Programming will teach you the basics of C# 2005 programming along the way. This fast-paced introduction to XNA and the C# language provides professional developers a quick-start guide to creating a commercial product using XNA, as well as offering home enthusiasts or hobbyists everything they need to begin putting together games in their spare time. You'll discover and understand all the key concepts required to create smooth, professional-looking results in a range of gaming genres.

Game Planning and Programming Basicsp. 1
2-D Graphics, Audio, and Input Basicsp. 17
Creating Your First 2-D Gamep. 43
Improving Your First 2-D Gamep. 69
Basics of Game Networkingp. 129
Rock Rain Live!p. 161
3-D Game Programming Basicsp. 197
Rendering Pipeline, Shaders, and Effectsp. 227
Lights, Camera, Transformations!p. 245
Generating a Terrainp. 265
Skeletal Animationp. 299
Creating a Third-Person Shooter Gamep. 339
Closing Wordsp. 407
Indexp. 411
Table of Contents provided by Blackwell. All Rights Reserved.

ISBN: 9781590599242
ISBN-10: 1590599241
Series: Expert's Voice in Game Programming
Audience: General
Format: Paperback
Language: English
Number Of Pages: 456
Published: 1st April 2008
Publisher: Apress
Country of Publication: US
Dimensions (cm): 23.5 x 17.8  x 2.41
Weight (kg): 0.81