3D Scene Modeling and Robotics Interaction - Xin Yang
eTextbook alternate format product

Instant online reading.
Don't wait for delivery!

Go digital and save!

3D Scene Modeling and Robotics Interaction

By: Xin Yang, Baocai Yin, Xiaopeng Wei

Hardcover | 17 April 2025

At a Glance

Hardcover


$551.50

or 4 interest-free payments of $137.88 with

 or 

Aims to ship in 10 to 15 business days

This book focuses on the intelligent perception and interaction module in intelligent robotic systems, establishes a multidisciplinary cross-fertilization knowledge system, explores the related technology frontiers and research frontiers as comprehensively as possible from the perspective of scene modeling and understanding, and develops a practical exposition of practical application tasks such as robotic navigation, obstacle avoidance, and grasping.



The main contents of this book include 3D reconstruction, scene exploration, scene understanding, robot navigation and obstacle avoidance, robot grasping and comprehensive project practice. Combining theory and practice, the book contains both basic algorithms and covers the latest technologies with detailed code or pseudo-code resources. This book can be used as a teaching reference book for information and intelligence related majors in higher education institutions, computer graphics, computer vision and intelligent robotics and other related fields, as well as a reference book for technicians engaged in related fields.



This book takes intelligent robots as the carrier, focuses on the technologies of environment perception and understanding and applying them to practical tasks such as robot navigation, obstacle avoidance and grasping. The book consists of six chapters. Chapters 1 to 3 provide a comprehensive introduction to the development and application of scene modeling and understanding technologies, including 3D reconstruction, scene exploration, and scene understanding. Chapters 4 and Chapter 5 provide a comprehensive introduction to the development and application of robot perception technologies, including visual relocalization and robot navigation, obstacle avoidance and grasping. Chapter 6 introduces comprehensive project practice with 3D scene modeling and understanding for robot tasks as an example, which facilitates readers to have a comprehensive understanding and mastery of theory and practice.



The translation was done with the help of artificial intelligence. A subsequent human revision was done primarily in terms of content.

More in Graphical & Digital Media Applications

Python All-in-One For Dummies : 3rd Edition - John C. Shovic

RRP $74.95

$55.50

26%
OFF
The Art of the Last of Us Part II Deluxe Edition - Naughty Dog

RRP $155.00

$107.50

31%
OFF
Computer Coding Python Games for Kids : DK Help Your Kids With - Carol Vorderman
Sally Face : Art, Lore, and More - Steve Gabry

RRP $59.99

$46.35

23%
OFF
Spark : The Definitive Guide : Big Data Processing Made Simple - Bill Chambers
3D Printing For Dummies : For Dummies (Computer/Tech) - Richard Horne
Marvel's Midnight Suns : Art of the Game - Paul Davies

RRP $59.99

$10.00

83%
OFF
The Art of Destiny, Volume 3

RRP $85.00

$61.90

27%
OFF