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The Pocket Essentials Series is a dynamic series of books that are concise, lively, and easy to read. Packed with facts as well as expert opinions, each book has all the key information you need to know about such popular topics as film, television, cult fiction, history, and more.
Sonic, Mario, PlayStation - these terms are now part of the cultural lexicon. It isn't uncommon to find a video game console lurking under televisions, but at the same time, this newly emerged media has come under attack by those looking to find a cause for society's ills.
Part rock 'n' roll, part multi-billion dollar industry, videogaming is the fastest growing media in modern culture. This Pocket Essential contains a complete history of videogames; cultural essays on branding, popular culture, violence, and female gamers; and reviews of over 120 of the most important videogames of the past 30 years.
|The Origins (Pre-1972)||p. 8|
|'The Golden Age' (1972-81)||p. 11|
|Game Over? (1982-84)||p. 15|
|Extra Life (1985-88)||p. 19|
|The 16-Bit War (1989-94)||p. 23|
|The PlayStation Age (1995-99)||p. 30|
|The Connected Age (2000-Present)||p. 36|
|Arcade Ancestors||p. 42|
|Action Adventure||p. 48|
|Role Playing Games (RPGs)||p. 53|
|First Person Shooter||p. 56|
|Strategy Games||p. 59|
|God Games||p. 61|
|Flight Sim||p. 63|
|Beat 'Em Ups||p. 71|
|Music/Rhythm Action Games||p. 73|
|Puzzle Games||p. 75|
|Games In Popular Culture||p. 77|
|Branding Versus Gameplay||p. 81|
|Joystick Envy: Women In Gaming||p. 85|
|Killer Instinct: Violence In Gaming||p. 89|
|Table of Contents provided by Ingram. All Rights Reserved.|
Series: Pocket Essentials
Number Of Pages: 96
Published: 4th January 2003
Country of Publication: GB
Dimensions (cm): 19.8 x 12.9 x 0.6
Weight (kg): 0.059