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Ender's Game - Orson Scott Card

Paperback

Published: July 1994
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Winner of the Hugo and Nebula Awards
In order to develop a secure defense against a hostile alien race's next attack, government agencies breed child geniuses and train them as soldiers. A brilliant young boy, Andrew "Ender" Wiggin lives with his kind but distant parents, his sadistic brother Peter, and the person he loves more than anyone else, his sister Valentine. Peter and Valentine were candidates for the soldier-training program but didn't make the cut--young Ender is the Wiggin drafted to the orbiting Battle School for rigorous military training.
Ender's skills make him a leader in school and respected in the Battle Room, where children play at mock battles in zero gravity. Yet growing up in an artificial community of young soldiers Ender suffers greatly from isolation, rivalry from his peers, pressure from the adult teachers, and an unsettling fear of the alien invaders. His psychological battles include loneliness, fear that he is becoming like the cruel brother he remembers, and fanning the flames of devotion to his beloved sister.
Is Ender the general Earth needs? But Ender is not the only result of the genetic experiments. The war with the Buggers has been raging for a hundred years, and the quest for the perfect general has been underway for almost as long. Ender's two older siblings are every bit as unusual as he is, but in very different ways. Between the three of them lie the abilities to remake a world. If, that is, the world survives.
Born in Richland, Washington, in 1951, Orson Scott Card grew up in California, Arizona, and Utah. He lived in Brazil for two years as an unpaid missionary for the Mormon Church and received degrees from Brigham Young University (1975) and the University of Utah (1981). The author of numerous books, Card was the first writer to receive both the Hugo and Nebula awards for best novel two years in a row, first for "Ender's Game" and then for the sequel "Speaker for the Dead." He lives with his wife and children in North Carolina.
Winner of the Hugo and Nebula Awards
In order to develop a secure defense against a hostile alien race's next attack, government agencies breed child geniuses and train them as soldiers. A brilliant young boy, Andrew "Ender" Wiggin lives with his kind but distant parents, his sadistic brother Peter, and the person he loves more than anyone else, his sister Valentine. Peter and Valentine were candidates for the soldier-training program but didn't make the cut--young Ender is the Wiggin drafted to the orbiting Battle School for rigorous military training.
Ender's skills make him a leader in school and respected in the Battle Room, where children play at mock battles in zero gravity. Yet growing up in an artificial community of young soldiers Ender suffers greatly from isolation, rivalry from his peers, pressure from the adult teachers, and an unsettling fear of the alien invaders. His psychological battles include loneliness, fear that he is becoming like the cruel brother he remembers, and fanning the flames of devotion to his beloved sister.
Is Ender the general Earth needs? And what if Ender is merely the brilliant result of genetic experiments? The war with the Buggers has been raging for a hundred years, and the quest for the perfect general has been underway for almost as long. Ender's two older siblings are every bit as unusual as he is, but in very different ways. Between the three of them lie the abilities to remake a world. If, that is, the world survives.
An increasingly popular and relevant novel that risks and achieves and delivers more than most anything else within the science fiction genre, "Ender's Game" is a contemporary classic--a work, as Gene Wolf has written, that "will still be finding new readers when 99 percent of the books published this year are completely forgotten."
"'Intense' is the word for "Ender's Game.""--"The New York Times"
"An affecting novel full of surprises that seem inevitable once they are explained. The key, of course, is Ender Wiggin himself. Mr. Card never makes the mistake of patronizing or sentimentalizing his hero. Alternately likable and insufferable, his is a convincing little Napoleon in short pants."--Gerald Jonas, "The New York Times Book Review"
"A gripping tale of adventure in space and a scathing indictment of the military mind."--"Library Journal"
"This twenty-five-year-old science fiction classic is] unlike many hardcore SF titles in that it] is particularly appropriate for a younger audience, for its protagonist, Ender Wiggin, is just six years old at the novel's beginning and still a pre-teen at its end. Ender's parents have received a special dispensation to have a third child in spite of strict population control laws. Ender's] brilliant older siblings, Peter and Valentine, have each showed great promise, but each falls just short of having 'the right stuff.' The International Fleet (I.F.) believes that Ender may be the commander they need to lead great armies against invasion by alien 'buggers.' When Ender does exhibit the desired combination of compassion and cruelty, the I.F. takes him to the distant Battle School, where brilliant children are trained in military strategy and tactics. The centerpiece of their education is a simulated battle game at which Ender quickly excels, eventually becoming the youngest commander in history. Life at Battle School, especially its many] battle games, is richly described. Ender is portrayed as just a pawn in the larger game being played by the I.F., and readers will alternately sympathize with his exploitation and cheer when he is able to make friends in spite of the tremendous forces working to isolate and dehumanize him . . . For the most part, this novel will deservedly reach a new generation."--Norah Piehl, "Children's Literature"
"Card has taken the venerable SF concepts of a superman and interstellar war against aliens, and, with superb characterization, p

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Ender's Game
 
4.0

(based on 2 reviews)

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3.0

Don't watch the movie

By Pauliest Reader

from Brisbane, AU

About Me Everyday Reader

Verified Buyer

Pros

  • Easy To Read
  • Innovative Ideas

Cons

  • Limited Appeal

Best Uses

  • Younger Readers

Comments about Ender's Game:

Some interesting facets to the story, some tedium getting to them. The movie removes almost all the interesting features of this book.

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5.0

Very impressed!

By Time to Read

from VIC/NSW

About Me Bookworm

Verified Buyer

Pros

  • Compelling Characters
  • Deserves Multiple Readings
  • Original Story
  • Well Written

Cons

  • Not Appropriate For Young

Best Uses

  • Older Readers

Comments about Ender's Game:

Visit 'Time to Read' for the full review [http://gabysreads.blogspot.com.au/].

Wow!
After commenting on a Sci-Fi book blog I found that many people had mentioned how great Ender's Game was. I had just completed Do Androids Dream of Electric Sheep? and was feeling very confident in my ability to understand and appreciate a genre that I would usually avoid due to lack of my own imagination. With such positive reviews and news of a movie being released this year, I felt that I was adequately equipped to give the book a try. I finished it within a day.

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"Card has taken the venerable sf concepts of a superman and interstellar war against aliens, and, with superb characterization, pacing and language, combined them into a seamless story of compelling power. This is Card at the height of his very considerable powers--a major sf novel by any reasonable standards."--"Booklist"

Orson Scott Card



Orson Scott Card is the author of the novels Ender's Game, Ender's Shadow, and Speaker for the Dead, which are widely read by adults and younger readers, and are increasingly used in schools.

Besides these and other science fiction novels, Card writes contemporary fantasy (Magic Street, Enchantment, Lost Boys), biblical novels (Stone Tables, Rachel and Leah), the American frontier fantasy series The Tales of Alvin Maker (beginning with Seventh Son), poetry (An Open Book), and many plays and scripts.

Card was born in Washington and grew up in California, Arizona, and Utah. He served a mission for the LDS Church in Brazil in the early 1970s. Besides his writing, he teaches occasional classes and workshops and directs plays. He recently began a longterm position as a professor of writing and literature at Southern Virginia University.

Card currently lives in Greensboro, North Carolina, with his wife, Kristine Allen Card, and their youngest child, Zina Margaret.

Visit Orson Scott Card's Booktopia Author Page


ISBN: 9780812550702
ISBN-10: 0812550706
Series: Ender Wiggin Saga
Audience: General
Format: Paperback
Language: English
Number Of Pages: 375
Published: July 1994
Publisher: St Martin's Press
Dimensions (cm): 17.1 x 10.8  x 2.4
Weight (kg): 0.19