As games become increasingly embedded into everyday life, understanding the ethics of their creation and use, as well as their potential for practicing ethical thinking, becomes more relevant. Designing Games for Ethics: Models, Techniques and Frameworks brings together the diverse and growing community of voices and begin to define the field, identify its primary challenges and questions, and establish the current state of the discipline. Such a rigorous, collaborative, and holistic foundation for the study of ethics and games is necessary to appropriately inform future games, policies, standards, and curricula.
Quick takes on ethics and games : voices from industry and academia / Mia Consalvo ... [et al.] -- Ethical reasoning and reflection as supported by single-player videogames / Jose P. Zagal -- A framework for classification and criticism of ethical games / Jamey Stevenson -- The axis of good and evil / Jonathan Melenson -- Ethical dilemmas in gameplay : choosing between right and right / Ian Schreiber, Bryan Cash, Link Hughes -- War and play : insensitivity and humanity in the realm of pushbutton warfare / Devin Monnens -- God of war : what is it good for? Nietzche's "master morality" and the single-player action/adventure game / Peter Rauch -- The ethics of reverse engineering for game technology / David I. Schwartz, Jessica D. Bayliss -- Critical gameplay : design techniques and case studies / Lindsay Grace -- How games can touch you : ethics of the videogame controller / Mitu Khandaker -- Toward an ethic of representation : ethics and the representation of marginalized groups in videogames / Adrienne Shaw -- The new backyard : social and moral development in virtual worlds / Nathan G. Freier, Emilie T. Saulnier -- Teaching executive functions, self-management, and ethical decision-making through popular videogame play / Randy Kulman ... [et al.] -- Fostering character education with games and interactive story generation / Rania Hodhod, Paul Cairns, Daniel Kudenko -- Leveraging digital games for moral development in education : a practitioner's reflection / Ross FitzGerald, Jennifer Groff -- Power to the people : anti-oppressive game design / Andrea Gunraj, Susana Ruiz, Ashley York -- The doctor will be you now : a case study on medical ethics and role play / Nahil Sharkasi -- Games, ethics, and engagement : potential consequences of civic-minded game design and gameplay / Sharman Siebenthal Adams, Jeremiah Holden -- Uganda's rod to peace may run through the river of forgiveness : designing playable fictions to teach complex values / Sasha Barab ... [et al.].
Published: 31st December 2010